| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | King Cobra, Hooded | Threat Value: | 1,048 | |
| Vehicle Type: | Walker | Offensive Value: | 1,845 | |
| Production Type: | Limited Production | Defensive Value: | 331 | |
| Cost: | 2,994,285.71 dinars | Miscellaneous Value: | 967 | |
| Manufacturer: | Territorial Arms Special Works | Size: | 7 | |
| Use: | Assault | Original Default Size: | 10 | |
| Height: | 5.2 meters | Indv. Lemon Dice: | 2 | |
| Length: | 3.9 meters | Crew: | 1 | |
| Width: | 3.7 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 92mm | |||
| Armor Material: | Armoplast/Ceramic | Armor | ||
| Standard Op. Weight: | 10,120 kg | Light Damage: | 21 | |
| Primary Move Mode: | Walker (36 kph) | Heavy Damage: | 42 | |
| Secondary Move Mode: | Ground (67 kph) | Overkill: | 63 | |
| Deployment Range: | 400 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 9 | |
| Powerplant: | V-Engine | Max Number on Field: | 1 | |
| Engine Output: | 1055hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 3 | |
| Communications: | 0 | Top Speed: | 6 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 6 | |||
| Top Speed: | 11 | |||
| Maneuver: | -1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Light Laser Cannon | DpRB-2 | ||||||||
| Medium Rocket Pack/18 | IF | ||||||||
| Heavy Rocket Pack/24 | IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF, AL | ||||||||
| Hand Grenade | AI, Dis | ||||||||
| Vibroblade | |||||||||
| Chassis Reinforcement |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Improved Rear Defense | Reduce Rear and Flank attack penalty by 1 | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit | ||
| Manipulator Arm x2 | Can punch |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| The Hooded Cobra was released by Territorial Arms as an attempt to make a more popular model of the King Cobra. Although the King is devastating on the battlefield, it is sometimes accused of being too much of a good thing. Virtually filled ot the brim with weaponry, it seems to have no definable battle function, despite its supposed assault profile. The Hooded Cobra, on the other hand, was designed as a dedicated long range combat specialist. The Hooded is stripped of the King's SRWI PA-2X particle cannon and given a long range SRWI LZ-213 manipulator-held laser cannon with excellent accuracy and range. The modification is quite easy since both weapons have similar power requirements. Similarly, the standard FLRP-74 82mm is maintained and the Vogel-H2 71mm rocket pod is simply downgraded to the Spitting Cobra's standard FSRP-36 model. The rest of the modifications are more complex, however. Indeed, the entire torso is reworked with improved anti-HEAT armor to provide additional protection against long range weapons such as lasers and missiles. To further improve laser defense a second HLB-16 anti-personnel grenade launcher is added, and both are equipped with anti-laser arerosol ammo. The electronics for the Hodded is slightly reduced, with its communications system simply matching the capabilities of the Spitting Cobra. |