King Cobra, Hooded
Overview and History

Vehicle Specifications   General Stats
Name: King Cobra, Hooded   Threat Value: 1,048
Vehicle Type: Walker   Offensive Value: 1,845
Production Type: Limited Production   Defensive Value: 331
Cost: 2,994,285.71 dinars   Miscellaneous Value: 967
Manufacturer: Territorial Arms Special Works   Size: 7
Use: Assault   Original Default Size: 10
Height: 5.2 meters   Indv. Lemon Dice: 2
Length: 3.9 meters   Crew: 1
Width: 3.7 meters   Bonus Actions: 0
Avg. Armor Thickness: 92mm
Armor Material: Armoplast/Ceramic   Armor
Standard Op. Weight: 10,120 kg   Light Damage: 21
Primary Move Mode: Walker (36 kph)   Heavy Damage: 42
Secondary Move Mode: Ground (67 kph)   Overkill: 63
Deployment Range: 400 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 10 km   Availability Threshhold: 9
Powerplant: V-Engine   Max Number on Field: 1
Engine Output: 1055hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: 0   Combat Speed: 3
Communications: 0   Top Speed: 6
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 6
    Top Speed: 11
    Maneuver: -1

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Light Laser Cannon
 LLC
 F
 +1
 x16
 5/10/20/40
 
 40
 DpRB-2
 1
 Medium Rocket Pack/18
 MRP/18
 F
 -1
 x18
 2/4/8/16
 +3
 18
 IF
 1
 Heavy Rocket Pack/24
 HRP/24
 F
 -1
 x20
 3/6/12/24
 +3
 24
 IF
 2
 Anti-Personnel Grenade Launcher
 APGL
 FF
 -1
 x3
 1/2/4/8
 
 6
 AE0, AI, IF, AL
 1
 Hand Grenade
 HG
 F
 -1
 x15
 0/0/0/0
 
 6
 AI, Dis
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 
 1
 Chassis Reinforcement
 CR
 F
 0
 x0
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 HEAT Resistant Armor
 8
 Add to base armor vs HEAT weapons
 
 HEP: Desert
 
 -
 
 Improved Rear Defense
 
 Reduce Rear and Flank attack penalty by 1
 
 Reinforced Armor
 2
 F Arc; add to base armor
 
 Reinforced Crew Compartment
 
 Absorbs first "Crew" hit
 
 Manipulator Arm x2
 7
 Can punch
 
Flaws
Name Rating Game Effects
 Large Sensor Profile
 1
 Subtract rating from Concealment
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The Hooded Cobra was released by Territorial Arms as an attempt to make a more popular model of the King Cobra. Although the King is devastating on the battlefield, it is sometimes accused of being too much of a good thing. Virtually filled ot the brim with weaponry, it seems to have no definable battle function, despite its supposed assault profile. The Hooded Cobra, on the other hand, was designed as a dedicated long range combat specialist. The Hooded is stripped of the King's SRWI PA-2X particle cannon and given a long range SRWI LZ-213 manipulator-held laser cannon with excellent accuracy and range. The modification is quite easy since both weapons have similar power requirements. Similarly, the standard FLRP-74 82mm is maintained and the Vogel-H2 71mm rocket pod is simply downgraded to the Spitting Cobra's standard FSRP-36 model. The rest of the modifications are more complex, however. Indeed, the entire torso is reworked with improved anti-HEAT armor to provide additional protection against long range weapons such as lasers and missiles. To further improve laser defense a second HLB-16 anti-personnel grenade launcher is added, and both are equipped with anti-laser arerosol ammo. The electronics for the Hodded is slightly reduced, with its communications system simply matching the capabilities of the Spitting Cobra.